The Grand Theft Auto Advance rendition assumes a very generic design, comparable to that of the SWAT Van. The Ambulance may spawn with unit numbers "37" or "71", sometimes it may spawn without any unit numbers. The design of the front end is loosely similar to that of the Landstalker, while the rear end lacks handlebars, single red tail lights and two door handles. The Grand Theft Auto: San Andreas rendition, labeled " San Andreas Emergency Unit", is much simplier in design than the others, having a lightbar mounted on the car's roof instead of on the compartment, no stepsides and different fake emergency lights around the compartment. The rear end are also different between the Vice City models, with the first one having reverse lights and a single door handle, while the second one only red lights and two door handles. This model ommits some of the features present in the Liberty City model, such as the compartment side door, emergency lights next to the front lightbar and the yellow/amber lightbar on the rear end (this time featuring two fake rear-facing lamps on the rear end handlebars).
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While having a similar scheme to the Liberty City model, a red color is added to the bottom and the stripes are now straighter. The Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories renditions, labeled " Vice City Ambulance", have a slightly older look, bearing no resemblance to any other vehicle. The rear end features single tail lamps, a yellow/amber lightbar and a single door handle for the compartment doors, as well as a side door. It is prominently white with a red stripe surrounding across the entire bodywork. The Grand Theft Auto III and Grand Theft Auto: Liberty City Stories renditions, labeled " Liberty City Ambulance", have a cabin roughly similar to that of the Pony, but with smaller headlights and thinner appearance. The rear compartment's design remained the same in all models, but the cabin and details are different in each city. It is always white with a red square and a white cross, as well as two blue beacons.Īmbulances in Grand Theft Auto III through to Grand Theft Auto: Vice City Stories are based on various generations of the Ford E-Series chassis, mainly the third and fourth generations. The Grand Theft Auto: London rendition is based on a European or British model, most probably a Bedford CA. Depending of the city, the Liberty City version has a white and red color scheme, the San Andreas version the same scheme with the Star of Life marked on the roof and the Vice City version the same as the Liberty City model, but replacing the red color with a green color. The Ambulance in Grand Theft Auto is depicted as a generic pickup-style Ambulance, possibly a Ford E-Series. The Ambulance prominently comes in a red and white paint schemes, with the exception of the classic Grand Theft Auto's Ambulance in Vice City, which features a green-white paint scheme and the GTA V's versions are white and orange white, blue and red & red and white. Depending of the remaining health, the paramedics will take up to $950 (though the calculation will consider $1000 as the maximum value, is not possible to recover from an empty health point). In Grand Theft Auto IV, the player can even dial 911 to summon an Ambulance, from which the player can replenish their health for a price, or steal to regain some, but not all, of their health. In all the 3D Universe games, the player receives 20 points of health upon entering an Ambulance. Typically, if paramedics are killed, it creates more police attention than other civilians. If the player decides to go on a killing spree or get into a fight, so to say, and pedestrians are killed, an ambulance will arrive and two paramedics will get out and attempt to revive the wounded. Throughout the series, the siren sound has varied slightly, as has the design of the vehicle itself. The vehicle is, invariably, a van or truck-based emergency vehicle (usually a cutaway van), featuring red and white lights, sirens and a matching paint scheme, complete with its typical letters on backwards.
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